The Best Source For SLRR Mods. So you wanna know how to put any engine into any car? First go on and get this. Sparky's SLRR Editor Ok so make. Then it may take a while depending on how many engines you have I guess, then click the little red X and play your game. Hopefully this helps people. Author: Sparky Original link: ***With all my respect to the creator of this tool, I will take this tool down if needed. ***This tool can be installed with 'WorkshopInstaller.exe' which can be found in the directory of your game ***Make sure to have Microsoft.NET Framework Version 2.0 installed to use this!. ONCE INSTALLED - The tool will be located in a folder that's named 'modding_tools' which is in the directory of the game. Note: Everything bellow is copied and pasted from the original site, but edited to suit the workshop. Introduction to photoshop tools and how to work them (Hits: 1974), (0). Scripts: Engine/parts kits. The first move to do to enter the SLRR modding world. __________________________________________________________________ DESCRIPTION: SLRReditor is able to edit many aspects of a cars configuration, wheel height, position, engine type and position, etc. It is able to automatically detect any engines you have in your SLRR directory, even new engines that were created after SLRReditor was. The slot editor lets you edit the position and rotation of lots and lots of different parts of the car, like the battery and whatever else your heart desires. Post navigation. SLRReditor version 2.1 Steet Legal Racing: Redline car editor By Sparky ----------------------------------------- This version requires.NET Framework 2.0, unlike previous versions which only required the version 1.1 framework. That's because I got a new version of Visual Studio which is also why the buttons look spiffy now. This program is pretty straght forward, but I will provide a little explanation here anyway. When you open it you will be asked to open your SLRR exe file (StreetLegal_Redline.exe) so that SLRReditor will know where to find everything. It will automatically try to detect the folder, but if it is not able you will have to do it yourself. When you have found that, press the very large and friendly looking 'OK' button. ![]() And don't panic. Admire the picture of Stewie. Take a look at the amazing Chef icon I made for it. Clicking on the form in many places will result in it becoming transparent for no apparent reason other than it is pretty amazingly cool to be see-through. After that you will be presented with a list of cars that have been found in your Street Legal folder, click on one of them. Then press any of the options for editing, Engine Blocks, Wheels etc. Make any changes you want to, and press the Save button. A few notes about the slot editor: It's not usually a good idea to just start editing slots before you know what you are doing. Dont try edit the wheels using the slot editor, instead use the wheel editor. A few good ideas for the slot editor are to use it to change the position of the engine and NOS bottles, but you can of course edit most anything in there you want. It's just a good idea to stay away from the wheel slots and related stuff, using the wheel editor is a much, much better idea. Please note how I just copied the readme from the pervious version and made a few changes. I'm not lazy, it's just that I spent all my time looking for a good picture of Stewie/Chef and then making that cool 'Don't Panic' text blink. Driver linux alfa awus036h. ----------------------------------------- You can reach me at by e-mail or MSN, or also you can send me a PM or something at, where my username is Sparky. ----------------------------------------- I, Viktor Volkov. Do NOT own this mod. All rights belong to Sparky and if he wishes for me to take this mod down I will.
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